Modern

Modern
Type Range Damage RoF Cost Weight Shots Min Str Notes
Hold-out Pistol 5/10/20 2d4+1 1 150 2 2 AP 1
Pistol 12/24/48 2d6 1 200 4 20 AP 2, Semi-Auto
Auto-Pistol 12/24/48 2d6 3 300 6 32 AP 2, Auto
Assault Rifle 24/48/96 2d8 3 400 8 50 AP 3, Auto, 3RB
Sniper Rifle 30/60/120 2d10 1 400 11 15 d6 AP 4, Snapfire Penalty
Heavy Rifle 30/60/120 2d8+2 4 1000 33 250 d8 AP 4, Auto, Snapfire Penalty, HW
Flechette Pistol 5/10/20 1-3d4* 1 150 4 8 AP -1
Flechette Rifle 12/24/48 1-3d6* 1 450 10 15 AP -1

*A Flechette weapon does 1 die at Long range, 2 dice at Medium range, and 3 dice at Close range. Semi-Auto: May Double Tap. Auto: Fully Automatic or Single Shot. 3RB: Has a 3-round burst selector. HW= Heavy Weapon

Modern

Heaven's Gate OldRegret